You're not building an experience that's a collection of static frames, so why are you only designing that way? Stop designing one frame at a time and start designing experiences.
UX Prototyping is a secret superpower but can feel out of reach. "I'm not technical" or "It's too complicated." You're not alone. But those are limiting beliefs. UX prototyping is learnable, just like anything else. And School of Prototyping is here to help.
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Prepare thy self to eat the fire flower from Super Mario Bros and start shooting those little fireballs from your hands. Except instead of fireballs it's UX Prototypes.
Pew pew pew